Blade and soul first person

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My favorite part of Blade & Soul’s combat is how easy it is to grasp. The sound work is great, too – every hit that lands feels like it lands. Let’s start positively! The combat in this game is freaking legit. Combos are fluid, responsive, and fun to pull off. Prepare for a fresh batch of unadulterated honesty. I tend to schedule articles for publishing on Fridays, but I think it’s best to release this while my thoughts are still fresh. Now that my character is level 23, I feel like I’ve had enough of a taste of Blade & Soul’s mechanics to write about my first impressions.

Last weekend my friend Derek and I binge played the game, only stopping on occasion for food and sleep. After waiting impatiently since it was announced in 2009, Blade & Soul was finally released in North America and European Countries.